Reveal Trigger System for Arma 3. Define areas by placing triggers in Eden editor from where your specified AI recieves information from. Enjoy reactive and pure vanilla AI. Designed with performance, compability and usability in mind.
Here should be text, but I am to lazy to think of a short description of the function of this mod. I mean it can't be too hard to figure out what "more classes" would mean if you consider that we are using a loadoutsystem that uses classnames.